Skip to main content

Advertisement

Advertisement

Netflix buys first video game studio, rolls out mobile games

LOS GATOS — Netflix has bought video game creator Night School Studio and rolled out five mobile gaming titles in select European markets, the company said on Tuesday (Sept 28), as it looks to diversify revenue sources amid intensifying competition in the streaming space.

Netflix had mentioned its plans to enter gaming during its last quarterly earnings.

Netflix had mentioned its plans to enter gaming during its last quarterly earnings.

Follow TODAY on WhatsApp

Quiz of the week

How well do you know the news? Test your knowledge.

LOS GATOS — Netflix has bought video game creator Night School Studio and rolled out five mobile gaming titles in select European markets, the company said on Tuesday (Sept 28), as it looks to diversify revenue sources amid intensifying competition in the streaming space.

Night School Studio, the company's first gaming studio purchase, is best known for its debut game, "Oxenfree", a supernatural teen thriller with an eerie soundtrack.

The studio's games, which are available on Sony's PlayStation, Microsoft's Xbox, Nintendo Switch and PCs, will be the first non-mobile titles in the streaming giant's newly created video game portfolio.

"Like our shows and films, these games will all be included as part of your Netflix membership — all with no ads and no in-app purchases," the company said.

Netflix had mentioned its plans to enter gaming during its last quarterly earnings, as newer players including Disney+ and HBO Max have been rapidly gaining subscribers, intensifying competition in the streaming landscape.

The company earlier in the day said it had introduced "Stranger Things: 1984", "Stranger Things 3: The Game", "Card Blast", "Teeter Up" and "Shooting Hoops" titles on Android to Netflix members in Spain and Italy.

Poland, where the "Stranger Things" titles are already available, will get the other three titles.

"We view gaming as another new content category for us, similar to our expansion into original films, animation and unscripted TV," the company said in its shareholder letter.

"We think the time is right to learn more about how our members value games." REUTERS

Related topics

Netflix games Technology

Read more of the latest in

Advertisement

Advertisement

Stay in the know. Anytime. Anywhere.

Subscribe to our newsletter for the top features, insights and must reads delivered straight to your inbox.

By clicking subscribe, I agree for my personal data to be used to send me TODAY newsletters, promotional offers and for research and analysis.